[EditorNavigation]

Defines editor panning and zoom.
Value=MouseWheelZooms or MouseWheelScrolls.
===============================================================================
[UseUnfoldedContextMenus]

0=No, 1=Unfold 1 level, 2=Unfold 2 levels, and so on.
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[MenuFontSize]

Menu font size from 8 to 32.
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[DrawGuiFocusBox]

Shows which component processes the keyboard keys and function shortcuts.
Value is the opaqueness of the focus box:
0=Fully transparent, 100=fully opaque.
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[GuiFocusOnHover]

Defines whether hovering a GUI component also shifts the GUI focus to it.
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[MouseHoverDelayTime]

Sets the delay time for mouse hover detection in milliseconds.
Value=0 - N ms.
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[DragDoubleClickDetectorMoveThreshold]

The number of pixels that define whether 
a mouse move is interpreted as a drag or not.
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[AutoSaveTimeOut]

Auto-save time in minutes.
Auto-save saves your current project as AutoSaved.MuProject
in the application folder.
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[FilterIncomingAllNotesOffEvents]

Defines whether incoming AllNotesOff events should be filtered out.
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[AudioRecordingMinimumLevelThreshold]

Value in dB e.g. AudioRecordingMinimumLevelThreshold=-48
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[LevelMeterMaximumLevelFallDownTime]

In number of seconds.
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[AudioFileStreamBlockSize]

Defines the size of the audio file stream buffers.
Value in milliseconds.
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[NoMidi]

When ON the app will not use MIDI at all.
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[AudioRecordingFileType]

AIFF or WAVE.
If not defined, the default is AIFF on OSX, WAVE on Windows.
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[AudioRecordingIn32BitFloats]

OFF = Record audio in 16 bits integers.
ON = Record audio in 32 bits floats.
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[ShowDrumSlicerDialog]

Defines whether the drum slicer dialog must be shown when auto-slicing.
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[StandardCopyPartIsSharedCopy]

If OFF then [Ctrl]+drag = copy as unique part, 
and [Shift]+[Ctrl]+drag = copy as shared part.
If ON then it's reversed behaviour.
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[SampleInterpolation]

Defines the default sample interpolation method: Linear, Spline or Sinc-16.

Sinc-16 interpolation is the best quality and makes a clear difference especially
when transposing samples which contains lots of high frequencies aka trebles.
Sinc-16 uses more CPU, but the gain in sound-quality is much bigger.

Note that this is a global preference, each sample player can overwrite this,
so you can optimize the interpolation method depending on the sound and its usage.
===============================================================================
[SampleFileLengthWarningThreshold]

Loading samples longer than this value (in seconds), will display a warning.
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[MonitorOnDrawNotes]

Defines whether notes must be monitored while you draw them.
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[ShowFocusedModuleKeyboard]

Defines whether a piano keyboard must be shown in the focused target panel.
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[AudioLevelSolidDisplay]

OFF = Audio level meters use a dashed display, 
ON = Use a solid display.
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[ShowFloatingWindowsBar]

The Floating Windows Bar is the bar at the bottom of the project window 
that shows buttons for each floating window. 
Use these buttons to manage floating windows, 
especially when screen space is limited.
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[DockedBrowser]

Defines whether the browser is working in docked or windowed mode.
In MUX Vst this preference is not available for the browser 
always works as a separate floating window.
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[DockedRackDesk]

Defines whether the rack desk is working in docked or windowed mode.
In MUX Vst this preference is not applicable.
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[DockedModularArea]

Defines whether the project's modular area is working in docked or windowed mode.
In MUX Vst this preference is not applicable.
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[MainEditorGridContrast]

Defines the contrast of the grid lines to the background.
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[PianoKeyLanesContrast]

Defines the contrast intensity of the background key lanes in the sequence editor.
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[WindowsProcessPriority]

Defines the process priority of MuLab.
A higher priority is better for MuLab but worse for 
other apps used at the same time.
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[ConfirmDeletes]

Defines whether non-undoable deletes must be confirmed 
by a "Are you sure?" alert.
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[ActivateModuleEditorAutoMIDIFocusesModule]

ON = Activating a plug-in module editor window
will also give it MIDI input focus.

MIDI input focus will only switch if the respective module is/contains a synth,
or when it uses MIDI controller mapping.

Note that also the "Automatic MIDI Input Focus" project setting 
is taken into account, so if that setting is OFF, MIDI input focus
won't switch even when activating an editor window.
===============================================================================
[MainEditorGridContrast]

Defines the contrast of the grid lines wrt the background.
===============================================================================
[PianoKeyLanesContrast]

Defines the contrast of the piano key lanes wrt the background.
===============================================================================
[StandardFloatingPartEditors]

By default when double-clicking a part the docked part editor is opened.
[Alt]+double-clicking a part will open a floating editor window.

If this preference is ON then double-clicking a part will open 
a floating editor window. [Alt]+double-clicking a part will 
open the docked editor.
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[UnfocusedTrackRackColoring]

Defines the color intensity of unfocused tracks and racks.
Value between 0 and 100%
0% means that such tracks and racks don't get any color, 
and so the difference with the focused track/rack is maximum.
Only applies if you have colored your racks/modules 
via their Choose Color context menu option.
===============================================================================
[DefaultMouseTool]

This preference defines the default mouse tool in the sequence editor.
The preference is only used when creating new parts or when loading parts
made with previous versions before M6.
===============================================================================
[MiddleCIndex]

Note number 60 will always sound at 261.6 Hz, no doubt about that.
But some call it C3, others C4. So here you can set it to your preference.
===============================================================================
[MIDIOutputTimeShift]

Use this preference to time shift the MIDI output, so it's in sync with all audio.
This value is expressed in microseconds so a value of 1000 translates to 1 ms.
===============================================================================
[MultiWaveformSize]

Defines the size of the individual waveforms in the MultiForm Oscillator.
It must always be a power of 2, and at least 256 and at most 4096.
The larger this size, the better the sound-quality, but the more RAM is used.
The best value is 2048.
But when using projects with many multiform oscillators on systems with little RAM, 
it may be useful to lower this value to 1024, or even less if necessary.
Though that will result in a lower quality sound.
===============================================================================
[CreateAudioFileOverviewLengthThreshold]

Defines when to create a graphic overview .OVW file for an audio file.
Such .OVW file can speed up opening very large audio files.
===============================================================================
[AutoCheckForModifiedAudioFiles]

When switched on, then when an audio file has been edited externally and 
you switch back to the project window then a question pops up whether to 
update to the latest changes.
If this preference is switched off, you can still update to the latest changes 
using the new "Update To Modified Audio Files" function in the main menu.
===============================================================================
[MultiWaveformCPURAMUsage]

The Multi-Form Oscillator is a quite resource intensive oscillator.
This preference allows you to better balance between CPU and RAM usage. 
"Rather CPU Based" is the best setting wrt sound quality. 
"Rather RAM Based 1" is good sound quality with a minimum of CPU and RAM.
"Rather RAM Based 2" gives better sound quality than "Rather RAM Based 1".
"Rather RAM Based 3" gives similar top sound quality as "Rather CPU Based".
===============================================================================
[FocusedVSTParameterEditor]

In VST editors you can have a parameter control at the top of the editor
which reflects the last parameter you tweaked in the VST's own editor.
This way it's easy to, for example, drag-drop that parameter to
the [+] track button to create a new automation track for that parameter.
The context menu of this parameter editor also contains several handy functions.

This preference is about whether you want this focused VST parameter control
to be small or large, or whether you don't want it at all.
===============================================================================
[RightClickDeletesNotes]
When switched on then:
* Right-clicking a note will delete that note/the selected notes.
* [Cntrl]+click a note will only be used to copy notes, ie. it will never delete notes.

When switched off then:
* Right-clicking a note will popup the context menu.
* [Cntrl]+click a note will delete it.
===============================================================================
[RoundedCorners]

When this preference is switched on (=default), buttons and frames have rounded corners.
When switched off, buttons and frames have square corners.

===============================================================================
[FloatingWindowsAutoHideOnDeactivate]

When this preference is switched on (=default), floating windows will auto-hide 
when you switch to another app.
Changing this preference only takes effect for newly opened windows.

===============================================================================
[AudioRecordingLatencyCompensation]

This preference can be one of these values:

"Input" = Input latency
"Output" = Output latency
"Input+Output" = Input+Output latency
Any number from 0 to 65536, which defines the number of frames 
a new audio recording should be shifted to be in sync with the music.

By default the app will use the "Input+Output" latency.
Because when your hear the music, then this music already has the output latency.
Then when you sing or play an instrument on hearing that music, that sound goes 
into your audio device and is delayed by input latency before it arrives in the app.

But, not all audio device drivers report correct latency values, or they may be 
other reasons why these theoretic latency values are not accurate. 
With this preference you can finetune it for your specific setup. 